Cash-out is the mechanic, not the exit
The first specific thing in Spire+ is not the Middle Ages castle; it is the moment CURRENT WIN turns CASHOUT from grey to orange. A round starts with the stake deducted, the bottom row opens, and each picked tile either raises the ladder value in observed play or ends the round with a skull. The player controls when to leave, but not what the next tile holds, so feedback arrives as a number that can vanish after one click.



