Every garden lane prints its multiplier before the round starts, which makes Rabbit Road a step-by-step crash game: each advance refreshes the Cash Out figure, and one grabbing hand takes the stake. The cards below cover the round loop, the progressive multiplier ladder, the variable volatility levels, the shared engine and the fairness panel.
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Base Game
A round opens idle: every lane uncrossed, the CASHOUT field a dash, the button on PLAY. The first press deducts the stake, from 0.12 to 200 USD, and flips the button to GO. Each further press steps the rabbit one lane, swaps that lane's carrot for a gold coin and refreshes the CASHOUT amount; a catching hand ends the run and the dash returns.
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Fixed Ladder, Not Collected Carrots
The payout never accumulates from carrots, whatever the how-to-play text implies. Every lane's multiplier sits on its signpost from the first frame, and a cash-out pays stake times that one figure: measured, a 3.00 stake stopped at the 1.06x lane returned exactly 3.18. Stepping forward only swaps the CASHOUT value for the next printed number.
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Difficulty Levels
These four levels are the variable volatility control, set before the round: Easy deals 30 beds, Medium 25, Hard 22, Hardcore 18. The harder the level, the fewer the beds and the steeper the printed ladder climbs - the opening lane pays 1.01x on Easy against 1.44x on Hardcore. Each selection swaps the whole board's signposts at once.
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Shared Configuration
The printed ladders match Chicken Road Race digit for digit: the first five Easy lanes read 1.01x, 1.03x, 1.06x, 1.10x, 1.15x and the first five Hardcore lanes 1.44x, 2.21x, 3.45x, 5.53x, 9.09x in both, all four bed counts agree, and Chicken Road 2.0 carries the same Hardcore ladder. Moving between these titles changes the artwork only, never the arithmetic.
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Provably Fair
This panel exposes the current client seed, rotated on every game, and the SHA256 hash of the next server seed; each result is determined by combining that server seed with the round's first three bets, and the fairness of each bet can be checked from the history table, empty in the captured demo. Sound, music and space-bar stepping toggles share the same menu.