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Aviamasters 2
Crash

Aviamasters 2: Play the Free Demo

by BGaming

Aviamasters 2
Aviamasters 2
Aviamasters 2
RTP
97.00%
Risk level
Medium-low
Maximum payout
1,000x
Reel grid
—
Winning ways
—
Launch date
05/03/2026

31/08/2026 Published 10/09/2026 Revised

No Cash-Out Button: The Plane Flies Itself in Aviamasters 2

There is no cash-out button. Aviamasters 2 removes the one control this site normally tracks first: the plane takes off, gathers additive numbers and multiplying x-pickups, gets halved by rockets, then lands or drowns entirely on its own. That automation marks a real break from the original Aviamasters, which shipped without any purchase option at all: this sequel adds Safe Landing, a pre-round buy at fifty times the stake that guarantees the water crash never happens, trading manual risk control for a paid one instead.

Aviamasters 2 review: the crash round that plays itself

The missing button

Every crash game is built around one decision: when to get out. Aviamasters 2 removes it. Once the round starts, the red biplane leaves the runway on its own, crosses a night ocean crowded with number pickups, x-multiplier pickups and red rockets, and either lands on the far island or hits the water. No cash-out control exists in the base game, the purchase dialog or any menu, and the eleven-page rules panel describes none. A round is a stake plus a flight, and the flight belongs to the certified random number generator. What the player keeps is everything decided before takeoff — bet size, insurance, playback speed, autoplay stops — plus a dense readout to watch while the outcome resolves itself.

Control, relocated before takeoff

Big win banner showing 82.50 FUN, 28x Bet, multiplier x27.5 with pilot celebrating beside plane

The surviving control set is pre-flight only, and one item in it does real work. Safe Landing — Water skis in the written rules — is sold from a dialog at 50x the base bet: the captured screen prices a 3.00 FUN stake at 150.00 FUN, and the rules' ceiling of 12,500.00 FUN with the feature active is exactly fifty times the 250.00 FUN ordinary maximum, confirming the ratio twice. The purchase changes outcomes, not arithmetic: the plane cannot lose that round, and if it reaches the water it skis across the surface while the multiplier still applies to the base bet, capped at 1000x. One bought round at 3.00 FUN finished at x27.5 and paid exactly 82.50 FUN — the base stake's math, not the charge's — while the banner caption rounded it to 28x. Certainty, priced; the win, unchanged in basis.

Feedback built for a spectator

  • A floating label above the plane prices the round live, base bet times current multiplier — 141.00 FUN at x47.0 in one capture — with no way to bank it.
  • Altitude, distance and multiplier share one panel; the value reads white at x1.0, amber while climbing, and green the moment the round resolves.
  • Pickup feedback is glyph-coded: /2 for a rocket hit, +5 for a number, x5 for a multiplier, so gains and losses read apart without color.
  • A win counter climbs for about nine seconds after landing before settling on the total; the early figures are animation, not payout.
  • Four speed icons — tortoise, walker, hare, lightning — change playback only; the rules confirm speed touches neither risk nor payout.

An audit that stops at the certificate

The published numbers are tidy for a crash title: RTP is 97% overall and 97% inside Safe Landing, so the insurance premium does not lower the stated return — it redistributes when money arrives, not how much. Volatility is rated Medium-low, and round logic supports that reading: a rocket halves the multiplier instead of ending the flight, so ruin comes from the water rather than a collapsing curve. The audit stops at verification. The rules cite a certified random number generator and offer nothing to check: no client or server seed, no hash, no verify step appears anywhere in the rules or the menus, an absence confirmed by a full pass through both rather than merely unphotographed. Players who clear each round through a hash check at other crash titles will find no such tool here.

What the sequel is selling

The series tells the same story in two entries. The first Aviamasters, from July 2024, shipped with no purchase option; this sequel, dated March 2026, adds one and makes it the round's headline control. Wider automation supports the shift. Four booster pickups — Nitro bounding past rockets, Laser Gun destroying them, Lifebuoy granting a second life after touching water, Magnet pulling multipliers closer and aiding the landing — all resolve hazards on the player's behalf, mid-flight, without input. Even rescue is something that happens to a bet, not a choice made around one. The record keeps two gaps open: no captured frame shows a booster icon being collected, and the round-history panel stayed inert in a fresh demo session. Aviamasters 2 turns crash play from a test of nerve into an exercise in pricing certainty before the propeller spins.

Screenshots

Mid-flight at x47.0, the biplane dodges rockets while numbers and x5 multipliers float nearby
Safe Landing active badge glows purple as the plane idles on the runway with a 150.00 FUN total bet
Intro slide shows the red biplane between x3 and x5 pickups above the tagline grab multipliers and dodge obstacles
Early flight at x1.0: the plane weaves past plain number pickups and an x2, x4 multiplier before any rocket hit
×
Mid-flight at x47.0, the biplane dodges rockets while numbers and x5 multipliers float nearby
‹1 / 4›
×
Safe Landing active badge glows purple as the plane idles on the runway with a 150.00 FUN total bet
‹2 / 4›
×
Intro slide shows the red biplane between x3 and x5 pickups above the tagline grab multipliers and dodge obstacles
‹3 / 4›
×
Early flight at x1.0: the plane weaves past plain number pickups and an x2, x4 multiplier before any rocket hit
‹4 / 4›

Playing smart: bankroll and volatility

Aviamasters 2 lets the player fix three things before a flight begins: whether to buy Safe Landing, how large a bet to stake, and when an autoplay run should stop. Each choice only sets initial conditions -- the flight's multiplier path stays outside the player's control.

  1. Safe Landing purchase window

    Safe Landing can only be activated on the runway, before the plane takes off; once the flight begins there is no way to add it. The price is locked in blind, with no view of that round's multiplier path, and the feature carries the same 97% RTP as ordinary play.

  2. Bet size and Safe Landing cost

    The bet stepper sets both the flight stake and, if Safe Landing is bought, its 50x surcharge -- raising the bet raises that surcharge in the same proportion. Bet size does not change the odds of any multiplier pickup or rocket hit during the flight.

  3. Autoplay stop conditions

    Autoplay's stop conditions -- a single win above a set size, or a balance rise or fall -- are chosen before the run starts and halt further automatic rounds once met. Each round still resolves on its own random outcome, unaffected by the threshold.

How to place a bet

Aviamasters 2 sends a biplane across open water for one automatic flight per bet: set a stake, launch the round, and watch the multiplier grow or halve as the plane meets pickups and rockets before it lands or crashes.

Set the betUse the Bet field's plus/minus stepper to set your bet before launch. You may also purchase Safe Landing here, which guarantees the plane cannot crash for that round.
Launch the flightPress the round-start control. The Planes and pilots scene shows the biplane taking off automatically from the runway, and the multiplier begins at 1.0.
Collect and dodgeThe plane passes floating numbers, x-multiplier pickups, and rocket obstacles without input: numbers add, x-values multiply, and rockets halve the current multiplier.
Round endsThe round settles when the plane lands (win = bet times multiplier, capped at 1000x) or falls into the water (loss). Medium-low volatility shapes how often each outcome occurs.

Part of the series

Aviamasters

Aviamasters 2 adds what the 2024 Aviamasters never had: a purchasable Safe Landing feature, priced at 50x the base bet, that guarantees the biplane cannot ditch into the water, plus four in-flight boosters (Nitro, Lifebuoy, Magnet, Laser Gun) with distinct effects. The payout ceiling rises from x250 on the original to x1000 here, volatility from low to medium-low, while the maximum stake drops from 1000 to 250. The shared skeleton survives: 97% RTP, no manual cash-out, and rounds in which a biplane collects additive numbers and multipliers while rockets halve the running total.

Total games in series
2

What bonuses are on offer

Buy-a-bonus
Yes
  • Safe LandingDefaultCost 50.00x

Theme and setting

Planes and pilots

Studio behind the game

BGaming

BGaming began in 2012 as an in-house slot team inside SOFTSWISS, then split off as its own brand in 2018, launching at ICE London while staying part of the SOFTSWISS group. The studio runs on a Malta Gaming Authority B2B licence held through Stable Games Ltd, with development staff based in Poland and Georgia. Its catalogue in this mirror leans heavily on video slots, alongside a steady stream of crash games such as Plinko and Aviamasters, plus scratch, instant win and table titles. Recurring series like Aztec Magic, Book of Cats, Elvis Frog and Fruit Million get reworked with Megaways, holiday and jackpot variants, showing a preference for iterating proven mechanics rather than one-off releases.

Compatibility

Autoplay option
Yes

Betting options

Starting bet
0.10
Max bet allowed
250.00
Bets per round
1

Our take

ProsNumbers, x-multipliers, rocket halving and four boosters add pacing variety beyond a plain multiplier climb.
ProsSafe Landing purchase (50x bet) guarantees a win, letting players buy certainty at a fixed, transparent price.
ProsRTP is published at 97% for both base play and the Safe Landing feature, with no hidden variance between them.
Where it falls shortNo manual or auto cash-out exists - the flight resolves itself, so players can't lock in gains mid-round.
Where it falls shortNo provably fair seed or hash verification is present anywhere in the rules text or the live UI.

Aviamasters 2 trades the tense cash-out decision central to crash games for a hands-off flight with pickup variety and a purchasable guaranteed landing. It suits players who prefer watching a scripted run over timing an exit, but offers little for those wanting manual control or independent fairness proof.

Got questions? We have answers

Can I cash out manually mid-flight in Aviamasters 2?

No manual cash-out exists in this build. Once you press play, the biplane's flight resolves automatically—landing on the island for a win or dropping into the water for a loss—with no button to lock in profit partway through the round.

How do the number, multiplier, and rocket pickups affect the flight?

Plain numbers add their face value to the current multiplier, pickups marked with an x multiply it, and colliding with a red rocket halves it instantly. These are flagged onscreen as +N, xN, or /2, so each effect is legible even without color cues.

What does the Safe Landing purchase do and what does it cost?

Safe Landing, called Water Skis in the rules, guarantees the plane cannot crash into the water that round—it skis across the surface instead and still pays at whatever multiplier was reached. It costs 50x the base bet and can only be activated before takeoff.

What RTP and maximum win apply, and is there provably fair verification?

Aviamasters 2 runs a published 97% RTP, unchanged even during Safe Landing rounds, with wins capped at 1000x the base bet. There is no provably fair seed or hash system here—outcomes rely on a certified RNG rather than player-side verification.

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